//MapEditNH Ver.3.55 *.map -> C sourse Convert.
//Full Cell File Name (0-511)    : room.cell
//Part Cell File Name (512-1023) : champ.cell

#define	MapSizeX_shiten01_1	13
#define	MapSizeY_shiten01_1	14

const u16	shiten01_1_OutRangeCell[4]={
0x0001,0x0001,0x0001,0x0001,
};

const u16	shiten01_1_MapData[MapSizeX_shiten01_1*MapSizeY_shiten01_1]={
0x060f,0x0607,0x060f,0x0607,0x060f,0x0608,0x0608,0x0608,0x0607,0x060f,0x0607,0x060f,0x0607,
0x0605,0x0604,0x0605,0x0604,0x0605,0x0601,0x0602,0x0603,0x0604,0x0605,0x0604,0x0605,0x0604,
0x060d,0x060c,0x060d,0x060c,0x060d,0x0609,0x060a,0x060b,0x060c,0x060d,0x060c,0x060d,0x060c,
0x3212,0x3212,0x3212,0x3212,0x3212,0x3228,0x3228,0x3228,0x3212,0x3212,0x3212,0x3212,0x3212,
0x063e,0x0616,0x322c,0x322c,0x3210,0x3213,0x3213,0x3213,0x3214,0x322c,0x322c,0x0617,0x0615,
0x061d,0x061e,0x322c,0x322c,0x3218,0x3219,0x321a,0x321b,0x321c,0x322c,0x322c,0x061f,0x061d,
0x0625,0x0626,0x322c,0x322c,0x3220,0x3221,0x3222,0x3223,0x3224,0x322c,0x322c,0x0627,0x0625,
0x063f,0x063a,0x322c,0x322c,0x3218,0x3229,0x322a,0x322b,0x321c,0x322c,0x322c,0x0627,0x063f,
0x062d,0x062e,0x322c,0x322c,0x3218,0x3231,0x3232,0x3233,0x321c,0x322c,0x322c,0x062f,0x062d,
0x323d,0x3236,0x322c,0x322c,0x3238,0x323b,0x323b,0x323b,0x323c,0x322c,0x322c,0x3237,0x3235,
0x3239,0x3211,0x3211,0x3211,0x3211,0x3211,0x3211,0x3211,0x3211,0x3211,0x3211,0x3211,0x3211,
0x3207,0x320f,0x3207,0x320f,0x3208,0x3208,0x3208,0x3208,0x3208,0x3207,0x320f,0x3207,0x320f,
0x06d5,0x06d6,0x06d5,0x06d6,0x06e5,0x322c,0x322c,0x322c,0x06d7,0x06d5,0x06d6,0x06d5,0x06d6,
0x0748,0x0749,0x0748,0x0749,0x06e6,0x3234,0x3234,0x3234,0x06df,0x0748,0x0749,0x0748,0x0749,
};

const MapScreenData	shiten01_1_map_data =
{
	MapSizeX_shiten01_1,
	MapSizeY_shiten01_1,
	shiten01_1_OutRangeCell,
	shiten01_1_MapData,
	&room_char_data,
	&champ_char_data
};
